Installation
Prerequisites
Before installing this resource, ensure you have the required dependencies:
ox_lib - Core library for UI components, notifications, and utility functions
ox_target - Targeting system for interactive zones and entity interactions
oxmysql - Database resource for player progression tracking
Shell Resource - The following:
lynx_shells - https://github.com/Lynxist/lynx_shells
K4MB1-StarterShells - https://k4mb1maps.com/product/5015840
Inventory System - Compatible inventory resource (ox_inventory)
Installation Steps
1. Download
Clone the repository to your local machine.
2. Dependencies
Verify that all required dependencies listed in the prerequisites section are properly installed and running on your server prior to starting the script.
3. Server Configuration
Add the resource to your server.cfg file:
4. Configuration
Feel free to go through all the files inside of the shared folder and the open_source files - these files are not encrypted and provide extensive customisation options:
Shared Folder:
config.lua - Main configuration file containing:
Locale settings and debug mode toggles
XP system scaling and level progression
Starting locations and NPC configurations
Lockpicking mechanics and break chances
Noise alarm thresholds and level requirements
Tier unlock chances based on player level
Comprehensive loot tables with 6 reward tiers
Search timer settings and level-based reductions
Job notification delays and phone settings
apiKeys.lua - Integration settings for:
Discord webhook URLs for logging systems
Open Source Files:
open_source.lua - Client-side integration functions:
Skill check/minigame system (supports ox_lib and glitch-minigames)
Weather control for interior environments
Framework-specific client functions
open_source.lua - Server-side integration functions:
Player identification system
XP and level management
Phone notification integration (adapt for your phone resource if not using lb-phone)
Police alert system integration
Framework-specific server functions
5. Inventory Item Setup (Lockpick)
This resource requires a lockpick item to be added into your inventory system so players can begin breaking into houses.
ox_inventory/data/items.lua
This item is required for the lockpicking mechanic to function.
The server.export links directly into the house robbery system, allowing the lockpick to trigger the entry minigame.
You can rename the item, change weight, or adjust the description if desired - just make sure the item name matches what’s used in the script config.
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