Configuration
Configuration Guide
The House Robbery script offers extensive customisation options through configuration files and open source integration files. This guide will walk you through each configuration option to help you set up the perfect criminal progression experience for your server.
Configuration Files
The configuration is split across multiple lua files:
Shared Folder:
config.lua - Core gameplay settings including:
XP system and level progression
Loot tier configuration and reward tables
Lockpicking mechanics and success rates
Noise alarm system and detection thresholds
Search timers and level-based reductions
Starting locations and NPC spawns
Police notification delays
apiKeys.lua - External integration settings:
Discord webhook URLs for logging
Open Source Files:
open_source.lua - Client-side integration functions:
Skill check/minigame system configuration
Notification system (easily modify for your preferred notification resource)
Weather control and environmental effects
Framework-specific client functions
open_source.lua - Server-side integration functions:
Player identification and license retrieval
XP gain and level-up notifications
Phone notification system (adapt to your phone resource if not using lb-phone)
Police alert integration (adapt to your dispatch system)
Framework-specific server functions
All files are fully accessible and commented, allowing you to tailor every aspect of the robbery system to your server's needs.
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